This is an excellent opportunity for a Rigging Artist to join the team on our upcoming productions!
WHAT YOU’LL DO:
Create and support interfaces, control mechanisms and tools for production assets.
Design and implement new tools and techniques for the production.
Work closely with the animators and modelers to set up character rigs that will maintain a cohesive look during the animation process.
Share ideas, collaborate and work closely with other members of the production
Meet deadlines as assigned by production management
Be updated and familiar with new techniques, tools or other related software
WHAT WE’RE LOOKING FOR:
2+ years of industry experience (CG and/or Visual Effects) or equivalent rigging experience with Autodesk Maya.
Experience rigging a variety of characters and props, including facial animation systems
Experience with Python required
Able to communicate creative and technical thoughts and ideas
Background in visual arts/design with a strong understanding of form, geometry and movement
Basic modeling skills and ability to understand polygonal mesh flow
Knowledge of dynamics, animation and/or previs a plus
Must be able to work in house at our Vancouver studio
Able to legally work in Canada.
Must be able to work in studio; BC residents preferred
START DATE: On-going
To apply for this job please visit atomiccartoons.applytojob.com.